unreal.AnimNextFactoryParams¶
- class unreal.AnimNextFactoryParams¶
Bases:
StructBaseSet of parameters that describe a way of generating & initializing an animation graph TODO: To add an internal trait, use AddInternalTrait. TODO: Interface to map public interface to internal traits
C++ Source:
Plugin: UAFAnimGraph
Module: UAFAnimGraph
File: AnimNextFactoryParams.h
Editor Properties: (see get_editor_property/set_editor_property)
builder(AnimNextSimpleAnimGraphBuilder): [Read-Write] Method used to create a graph