unreal.AnimNextFactoryParams

class unreal.AnimNextFactoryParams

Bases: StructBase

Set of parameters that describe a way of generating & initializing an animation graph TODO: To add an internal trait, use AddInternalTrait. TODO: Interface to map public interface to internal traits

C++ Source:

  • Plugin: UAFAnimGraph

  • Module: UAFAnimGraph

  • File: AnimNextFactoryParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • builder (AnimNextSimpleAnimGraphBuilder): [Read-Write] Method used to create a graph