unreal.AnimNextDataInterface_EditorData¶
- class unreal.AnimNextDataInterface_EditorData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimNextRigVMAssetEditorDataEditor data for AnimNext data interfaces
C++ Source:
Plugin: AnimNext
Module: AnimNextUncookedOnly
File: AnimNextDataInterface_EditorData.h
Editor Properties: (see get_editor_property/set_editor_property)
default_injection_site(Name): [Read-Write] The injection site (AnimNext Graph) that will be used by defaultnative_interfaces(Array[ScriptStruct]): [Read-Write] The list of native C++ structs that are used to communicate with this assetrig_graph_display_settings(RigVMEdGraphDisplaySettings): [Read-Write]uses_external_packages(bool): [Read-Only]vm_compile_settings(RigVMCompileSettings): [Read-Write]vm_runtime_settings(RigVMRuntimeSettings): [Read-Write]