unreal.AnimNextDataInterface¶
- class unreal.AnimNextDataInterface(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimNextRigVMAssetData interfaces provide a set of named data that is shared between AnimNext assets and used for communication between assets and functional units
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: AnimNextDataInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_user_data(Array[AssetUserData]): [Read-Write] Array of user data stored with the assetasset_user_data_editor_only(Array[AssetUserData]): [Read-Write] Array of user data stored with the asseteditor_data(Object): [Read-Only]