unreal.AnimNextDataInterface

class unreal.AnimNextDataInterface(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimNextRigVMAsset

Data interfaces provide a set of named data that is shared between AnimNext assets and used for communication between assets and functional units

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNext

  • File: AnimNextDataInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_user_data (Array[AssetUserData]): [Read-Write] Array of user data stored with the asset

  • asset_user_data_editor_only (Array[AssetUserData]): [Read-Write] Array of user data stored with the asset

  • editor_data (Object): [Read-Only]