unreal.AnimNextAnimationGraph

class unreal.AnimNextAnimationGraph(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimNextSharedVariables

A user-created collection of animation logic & data

C++ Source:

  • Plugin: UAFAnimGraph

  • Module: UAFAnimGraph

  • File: AnimNextAnimationGraph.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_user_data (Array[AssetUserData]): [Read-Write] Array of user data stored with the asset

  • asset_user_data_editor_only (Array[AssetUserData]): [Read-Write] Array of user data stored with the asset

  • default_entry_point (Name): [Read-Write] The entry point that this graph defaults to using

  • editor_data (Object): [Read-Only]

add_animation_graph(name, setup_undo_redo=True, print_python_command=True) AnimNextAnimationGraphEntry

Adds an animation graph to an AnimNext asset

Parameters:
  • name (Name)

  • setup_undo_redo (bool)

  • print_python_command (bool)

Return type:

AnimNextAnimationGraphEntry