unreal.AnimDetailProxyLocation¶
- class unreal.AnimDetailProxyLocation(lx: float = 0.0, ly: float = 0.0, lz: float = 0.0)¶
Bases:
StructBaseAnim Detail Proxy Location
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: AnimDetailsProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
lx(double): [Read-Write]ly(double): [Read-Write]lz(double): [Read-Write]