unreal.AnimDetailProxyBool¶
- class unreal.AnimDetailProxyBool(bool: bool = False)¶
Bases:
StructBaseAnim Detail Proxy Bool
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: AnimDetailsProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
bool(bool): [Read-Write]