unreal.AnimDatabaseFunction_StripUnusedBoneTracks¶
- class unreal.AnimDatabaseFunction_StripUnusedBoneTracks(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimDatabaseFunctionFunction for stripping unused bone-tracks from the AnimSequence to reduce the file size on desk
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: AnimDatabase.h