unreal.AnimDatabaseFunction_StripUnusedBoneTracks

class unreal.AnimDatabaseFunction_StripUnusedBoneTracks(outer: Object | None = None, name: Name | str = 'None')

Bases: AnimDatabaseFunction

Function for stripping unused bone-tracks from the AnimSequence to reduce the file size on desk

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: AnimDatabase.h