unreal.AnimDatabaseFunction_ExportBVH¶
- class unreal.AnimDatabaseFunction_ExportBVH(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimDatabaseFunctionFunction for exporting the given ranges as BVH
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: AnimDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
add_root_axes_change_rotation(bool): [Read-Write] If to add the appropriate root rotation to account for the axes switch.export_directory(DirectoryPath): [Read-Write] Directory to export BVH files to.rotation_order(AnimDatabaseRotationOrder): [Read-Write] Rotation order to use for conversion to euler angles.