unreal.AnimDatabaseFunction_BakeRootMotionIntoPelvis¶
- class unreal.AnimDatabaseFunction_BakeRootMotionIntoPelvis(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AnimDatabaseFunctionFunction for baking root motion into the pelvis
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: AnimDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
pelvis_bone(Name): [Read-Write]root_bone(Name): [Read-Write]