unreal.AnimBlueprintFunctionPinInfo
¶
- class unreal.AnimBlueprintFunctionPinInfo¶
Bases:
StructBase
Required info for reconstructing a manually specified pin
C++ Source:
Module: AnimGraph
File: AnimGraphNode_LinkedInputPose.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write] Name: The name of this parametertype
(EdGraphPinType): [Read-Write] Type: The type of this parameter