unreal.AngularRangeLimit
¶
- class unreal.AngularRangeLimit¶
Bases:
StructBase
Angular Range Limit
C++ Source:
Module: AnimGraphRuntime
File: AnimNode_ApplyLimits.h
Editor Properties: (see get_editor_property/set_editor_property)
bone
(BoneReference): [Read-Write]limit_max
(Vector): [Read-Write]limit_min
(Vector): [Read-Write]