unreal.AnamorphicLensDistortionModelHandler

class unreal.AnamorphicLensDistortionModelHandler(outer: Object | None = None, name: Name | str = 'None')

Bases: LensDistortionModelHandlerBase

Lens distortion handler for an Anamorphic lens model that implements the 3DE4 Anamorphic - Standard Degree 4 model

C++ Source:

  • Plugin: CameraCalibrationCore

  • Module: CameraCalibrationCore

  • File: AnamorphicLensDistortionModelHandler.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_filmback (CameraFilmbackSettings): [Read-Write] Filmback settings of the camera that is being used for distortion

  • current_state (LensDistortionState): [Read-Write] Current state as set by the most recent call to Update()

  • display_name (str): [Read-Only] Display name, used to identify handler in-editor details panels

  • distortion_post_process_mid (MaterialInstanceDynamic): [Read-Only] Dynamically created post-process material instance for the currently specified lens model

  • lens_model_class (type(Class)): [Read-Only] Lens Model describing how to interpret the distortion parameters

  • overscan_factor (float): [Read-Only] Computed overscan factor needed to scale the camera’s FOV (read-only)