unreal.AlphaBlendArgs

class unreal.AlphaBlendArgs(custom_curve: CurveFloat = Ellipsis, blend_time: float = 0.0, blend_option: AlphaBlendOption = Ellipsis)

Bases: StructBase

Alpha Blend construction arguments. Used for creation of an AlphaBlend.

C++ Source:

  • Module: Engine

  • File: AlphaBlend.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_option (AlphaBlendOption): [Read-Write] Type of blending used (Linear, Cubic, etc.)

  • blend_time (float): [Read-Write] Blend Time

  • custom_curve (CurveFloat): [Read-Write] If you’re using Custom BlendOption, you can specify curve

property blend_option: AlphaBlendOption

[Read-Write] Type of blending used (Linear, Cubic, etc.)

Type:

(AlphaBlendOption)

property blend_time: float

[Read-Write] Blend Time

Type:

(float)

property custom_curve: CurveFloat

[Read-Write] If you’re using Custom BlendOption, you can specify curve

Type:

(CurveFloat)