unreal.AlphaBlendArgs
¶
- class unreal.AlphaBlendArgs(custom_curve: CurveFloat = Ellipsis, blend_time: float = 0.0, blend_option: AlphaBlendOption = Ellipsis)¶
Bases:
StructBase
Alpha Blend construction arguments. Used for creation of an AlphaBlend.
C++ Source:
Module: Engine
File: AlphaBlend.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_option
(AlphaBlendOption): [Read-Write] Type of blending used (Linear, Cubic, etc.)blend_time
(float): [Read-Write] Blend Timecustom_curve
(CurveFloat): [Read-Write] If you’re using Custom BlendOption, you can specify curve
- property blend_option: AlphaBlendOption¶
[Read-Write] Type of blending used (Linear, Cubic, etc.)
- Type:
- property custom_curve: CurveFloat¶
[Read-Write] If you’re using Custom BlendOption, you can specify curve
- Type: