unreal.AjaTimecodeProvider¶
- class unreal.AjaTimecodeProvider(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
GenlockedTimecodeProviderClass to fetch a timecode via an AJA card. When the signal is lost in the editor (not in PIE), the TimecodeProvider will try to re-synchronize every second.
C++ Source:
Plugin: AjaMedia
Module: AjaMedia
File: AjaTimecodeProvider.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_delay(float): [Read-Write] Number of frames to subtract from the qualified frame time when GetDelayedQualifiedFrameTime or GetDelayedTimecode is called. see: GetDelayedQualifiedFrameTime, GetDelayedTimecodeltc_configuration(AjaMediaTimecodeReference): [Read-Write] Where to read LTC timecode from with which FrameRate expectedtimecode_configuration(MediaIOVideoTimecodeConfiguration): [Read-Write] Timecode format to read from a video signal.use_dedicated_pin(bool): [Read-Write] Should we read the timecode from a dedicated LTC pin or an SDI input.use_genlock_to_count(bool): [Read-Write] Use Genlock Sync to update Timecode countuse_reference_in(bool): [Read-Write] Read LTC timecode from reference pin. Will fail if device doesn’t support that feature.video_configuration(AjaMediaTimecodeConfiguration): [Read-Write] It read the timecode from an input source. deprecated: Property ‘VideoConfiguration’ is deprecated.
- property video_configuration: AjaMediaTimecodeConfiguration¶
[Read-Write] It read the timecode from an input source. deprecated: Property ‘VideoConfiguration’ is deprecated.
- Type: