unreal.AimTarget¶
- class unreal.AimTarget¶
Bases:
StructBaseAim Target
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_AimConstraint.h
Editor Properties: (see get_editor_property/set_editor_property)
align_vector(Vector): [Read-Write] # Orient To Target Transforms mode only : Vector in the space of Target Transform to which the Aim Vector will be alignedtransform(Transform): [Read-Write] # Aim at/Align to this Transformweight(float): [Read-Write] # Target Weight