unreal.AimTarget
¶
- class unreal.AimTarget¶
Bases:
StructBase
Aim Target
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_AimConstraint.h
Editor Properties: (see get_editor_property/set_editor_property)
align_vector
(Vector): [Read-Write] Align Vector: # Orient To Target Transforms mode only : Vector in the space of Target Transform to which the Aim Vector will be alignedtransform
(Transform): [Read-Write] Transform: # Aim at/Align to this Transformweight
(float): [Read-Write] Weight: # Target Weight