unreal.ActorModifierReferenceContainer¶
- class unreal.ActorModifierReferenceContainer¶
Bases:
EnumBaseSpecifies the method for finding a reference actor based on it’s position in the parent’s hierarchy.
C++ Source:
Plugin: ActorModifier
Module: ActorModifier
File: ActorModifierSceneTreeUpdateExtension.h
- FIRST: ActorModifierReferenceContainer = Ellipsis¶
Uses the first actor in the parent’s hierarchy.
- Type:
2
- LAST: ActorModifierReferenceContainer = Ellipsis¶
Uses the last actor in the parent’s hierarchy.
- Type:
3
- NEXT: ActorModifierReferenceContainer = Ellipsis¶
Uses the next actor in the parent’s hierarchy.
- Type:
1
- OTHER: ActorModifierReferenceContainer = Ellipsis¶
Uses a specified reference actor set by the user.
- Type:
4
- PREVIOUS: ActorModifierReferenceContainer = Ellipsis¶
Uses the previous actor in the parent’s hierarchy.
- Type:
0