unreal.ActorModifierRadialArrangeMode

class unreal.ActorModifierRadialArrangeMode

Bases: EnumBase

Specifies how child elements will be arranged radially.

C++ Source:

  • Plugin: ActorModifier

  • Module: ActorModifierLayout

  • File: ActorModifierRadialArrangeModifier.h

EQUAL: ActorModifierRadialArrangeMode = Ellipsis

All elements in all radial rings have the same spacing between them. The number of elements in the inner rings will be greater than the outer rings.

Type:

1

MONOSPACE: ActorModifierRadialArrangeMode = Ellipsis

Each radial ring will contain the same number of elements. The space between elements in the outer rings will be greater than the inner rings.

Type:

0