unreal.ActorModifierRadialArrangeMode¶
- class unreal.ActorModifierRadialArrangeMode¶
Bases:
EnumBaseSpecifies how child elements will be arranged radially.
C++ Source:
Plugin: ActorModifier
Module: ActorModifierLayout
File: ActorModifierRadialArrangeModifier.h
- EQUAL: ActorModifierRadialArrangeMode = Ellipsis¶
All elements in all radial rings have the same spacing between them. The number of elements in the inner rings will be greater than the outer rings.
- Type:
1
- MONOSPACE: ActorModifierRadialArrangeMode = Ellipsis¶
Each radial ring will contain the same number of elements. The space between elements in the outer rings will be greater than the inner rings.
- Type:
0