unreal.ActorLayer¶
- class unreal.ActorLayer(name: Name = 'None')¶
Bases:
StructBaseActor Layer
C++ Source:
Plugin: ActorLayerUtilities
Module: ActorLayerUtilities
File: ActorLayerUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] The name of this layer