unreal.ActorHitSignature
Bases: MulticastDelegateBase
MulticastDelegateBase
Actor Hit Signature Delegate Signature
self_actor (Actor) –
other_actor (Actor) –
normal_impulse (Vector) –
hit (HitResult) –
C++ Source:
Module: Engine
File: Actor.h
ActorHitSignature
unreal.ActorFractureSignature
unreal.ActorInitStateChangedBPDelegate