unreal.ActorActionUtility
¶
- class unreal.ActorActionUtility(outer=None, name='None')¶
Bases:
unreal.EditorUtilityObject
Base class for all actor action-related utilities Any functions/events that are exposed on derived classes that have the correct signature will be included as menu options when right-clicking on a group of actors in the level editor.
C++ Source:
Module: Blutility
File: ActorActionUtility.h