unreal.AbilityTask_WaitGameplayEffectRemoved¶
- class unreal.AbilityTask_WaitGameplayEffectRemoved(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AbilityTaskWaits for the actor to activate another ability
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_WaitGameplayEffectRemoved.h
Editor Properties: (see get_editor_property/set_editor_property)
invalid_handle(WaitGameplayEffectRemovedDelegate): [Read-Write]on_removed(WaitGameplayEffectRemovedDelegate): [Read-Write]
- property invalid_handle: WaitGameplayEffectRemovedDelegate¶
[Read-Write]
- property on_removed: WaitGameplayEffectRemovedDelegate¶
[Read-Write]