unreal.AbilityTask_WaitGameplayEffectApplied_Target

class unreal.AbilityTask_WaitGameplayEffectApplied_Target(outer: Object | None = None, name: Name | str = 'None')

Bases: AbilityTask_WaitGameplayEffectApplied

Ability Task Wait Gameplay Effect Applied Target

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayEffectApplied_Target.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_applied (GameplayEffectAppliedTargetDelegate): [Read-Write]

property on_applied: GameplayEffectAppliedTargetDelegate

[Read-Write]

Type:

(GameplayEffectAppliedTargetDelegate)