unreal.AbilityTask_WaitGameplayEffectApplied

class unreal.AbilityTask_WaitGameplayEffectApplied(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AbilityTask

Ability Task Wait Gameplay Effect Applied

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitGameplayEffectApplied.h