unreal.AbilityTask_PerformTargeting
¶
- class unreal.AbilityTask_PerformTargeting(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AbilityTask
Ability Task Perform Targeting
C++ Source:
Plugin: TargetingSystem
Module: TargetingSystem
File: AbilityTask_PerformTargeting.h
Editor Properties: (see get_editor_property/set_editor_property)
on_target_ready
(TargetReadyDelegate): [Read-Write] Called when the targeting request has been completed and results are ready
- property on_target_ready: TargetReadyDelegate¶
[Read-Write] Called when the targeting request has been completed and results are ready
- Type: