unreal.AbilityTask_ApplyRootMotion_Base¶
- class unreal.AbilityTask_ApplyRootMotion_Base(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AbilityTaskBase class for ability tasks that apply root motion
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_ApplyRootMotion_Base.h