unreal.AbilityAsync_WaitGameplayEffectApplied_OnAppliedDelegate¶
- class unreal.AbilityAsync_WaitGameplayEffectApplied_OnAppliedDelegate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseOn Applied Delegate Delegate Signature
- Parameters:
source (Actor)
spec_handle (GameplayEffectSpecHandle)
active_handle (ActiveGameplayEffectHandle)
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityAsync_WaitGameplayEffectApplied.h