unreal.AbilityAsync_WaitAttributeChanged¶
- class unreal.AbilityAsync_WaitAttributeChanged(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AbilityAsyncAbility Async Wait Attribute Changed
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityAsync_WaitAttributeChanged.h
Editor Properties: (see get_editor_property/set_editor_property)
changed(AsyncWaitAttributeChangedDelegate): [Read-Write] Changed
- property changed: AsyncWaitAttributeChangedDelegate¶
[Read-Write] Changed
- Type:
(AsyncWaitAttributeChangedDelegate)