unreal.AbilityAsync_WaitAttributeChanged

class unreal.AbilityAsync_WaitAttributeChanged(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AbilityAsync

Ability Async Wait Attribute Changed

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityAsync_WaitAttributeChanged.h

Editor Properties: (see get_editor_property/set_editor_property)

  • changed (AsyncWaitAttributeChangedDelegate): [Read-Write] Changed

property changed: AsyncWaitAttributeChangedDelegate

[Read-Write] Changed

Type:

(AsyncWaitAttributeChangedDelegate)