unreal.AbcImportSettings¶
- class unreal.AbcImportSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectClass that contains all options for importing an alembic file
C++ Source:
Plugin: AlembicImporter
Module: AlembicLibrary
File: AbcImportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
compression_settings(AbcCompressionSettings): [Read-Write]conversion_settings(AbcConversionSettings): [Read-Write]geometry_cache_settings(AbcGeometryCacheSettings): [Read-Write]import_type(AlembicImportType): [Read-Write] Type of asset to import from Alembic filematerial_settings(AbcMaterialSettings): [Read-Write]normal_generation_settings(AbcNormalGenerationSettings): [Read-Write]sampling_settings(AbcSamplingSettings): [Read-Write]static_mesh_settings(AbcStaticMeshSettings): [Read-Write]
- property compression_settings: AbcCompressionSettings¶
[Read-Write]
- Type:
- property conversion_settings: AbcConversionSettings¶
[Read-Write]
- Type:
- property geometry_cache_settings: AbcGeometryCacheSettings¶
[Read-Write]
- Type:
- property import_type: AlembicImportType¶
[Read-Write] Type of asset to import from Alembic file
- Type:
- property material_settings: AbcMaterialSettings¶
[Read-Write]
- Type:
- property normal_generation_settings: AbcNormalGenerationSettings¶
[Read-Write]
- Type:
- property sampling_settings: AbcSamplingSettings¶
[Read-Write]
- Type:
- property static_mesh_settings: AbcStaticMeshSettings¶
[Read-Write]
- Type: