unreal.AbcImportSettings
¶
- class unreal.AbcImportSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Class that contains all options for importing an alembic file
C++ Source:
Plugin: AlembicImporter
Module: AlembicLibrary
File: AbcImportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
compression_settings
(AbcCompressionSettings): [Read-Write]conversion_settings
(AbcConversionSettings): [Read-Write]geometry_cache_settings
(AbcGeometryCacheSettings): [Read-Write]import_type
(AlembicImportType): [Read-Write] Type of asset to import from Alembic filematerial_settings
(AbcMaterialSettings): [Read-Write]normal_generation_settings
(AbcNormalGenerationSettings): [Read-Write]sampling_settings
(AbcSamplingSettings): [Read-Write]static_mesh_settings
(AbcStaticMeshSettings): [Read-Write]
- property compression_settings: AbcCompressionSettings¶
[Read-Write]
- Type:
- property conversion_settings: AbcConversionSettings¶
[Read-Write]
- Type:
- property geometry_cache_settings: AbcGeometryCacheSettings¶
[Read-Write]
- Type:
- property import_type: AlembicImportType¶
[Read-Write] Type of asset to import from Alembic file
- Type:
- property material_settings: AbcMaterialSettings¶
[Read-Write]
- Type:
- property normal_generation_settings: AbcNormalGenerationSettings¶
[Read-Write]
- Type:
- property sampling_settings: AbcSamplingSettings¶
[Read-Write]
- Type:
- property static_mesh_settings: AbcStaticMeshSettings¶
[Read-Write]
- Type: