unreal.AbcImportSettings¶
- class unreal.AbcImportSettings(outer=None, name='None')¶
Bases:
unreal.ObjectClass that contains all options for importing an alembic file
C++ Source:
Plugin: AlembicImporter
Module: AlembicLibrary
File: AbcImportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
compression_settings(AbcCompressionSettings): [Read-Write] Compression Settingsconversion_settings(AbcConversionSettings): [Read-Write] Conversion Settingsgeometry_cache_settings(AbcGeometryCacheSettings): [Read-Write] Geometry Cache Settingsimport_type(AlembicImportType): [Read-Write] Type of asset to import from Alembic filematerial_settings(AbcMaterialSettings): [Read-Write] Material Settingsnormal_generation_settings(AbcNormalGenerationSettings): [Read-Write] Normal Generation Settingssampling_settings(AbcSamplingSettings): [Read-Write] Sampling Settingsstatic_mesh_settings(AbcStaticMeshSettings): [Read-Write] Static Mesh Settings
- property compression_settings¶
[Read-Write] Compression Settings
- Type
- property conversion_settings¶
[Read-Write] Conversion Settings
- Type
- property geometry_cache_settings¶
[Read-Write] Geometry Cache Settings
- Type
- property import_type¶
[Read-Write] Type of asset to import from Alembic file
- Type
- property material_settings¶
[Read-Write] Material Settings
- Type
- property normal_generation_settings¶
[Read-Write] Normal Generation Settings
- Type
- property sampling_settings¶
[Read-Write] Sampling Settings
- Type
- property static_mesh_settings¶
[Read-Write] Static Mesh Settings
- Type