unreal.ARWorldMappingState
¶
- class unreal.ARWorldMappingState¶
Bases:
EnumBase
Gives feedback as to whether the AR data can be saved and relocalized or not
C++ Source:
Module: AugmentedReality
File: ARTypes.h
- MAPPED: ARWorldMappingState¶
World mapping has mapped the area and is fully relocalizable
- Type:
3
- NOT_AVAILABLE: ARWorldMappingState¶
World mapping is not available
- Type:
0
- STILL_MAPPING_NOT_RELOCALIZABLE: ARWorldMappingState¶
World mapping is still in progress but without enough data for relocalization
- Type:
1
- STILL_MAPPING_RELOCALIZABLE: ARWorldMappingState¶
World mapping is still in progress but there is enough data captured for relocalization
- Type:
2