unreal.ARTrackedGeometry

class unreal.ARTrackedGeometry(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

ARTracked Geometry

C++ Source:

  • Module: AugmentedReality

  • File: ARTrackable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • unique_id (Guid): [Read-Write] Unique Id

get_debug_name() Name

Get Debug Name

Return type:

Name

get_last_update_frame_number() int32

Get Last Update Frame Number

Return type:

int32

get_last_update_timestamp() float

Get Last Update Timestamp

Return type:

float

get_local_to_tracking_transform() Transform

Get Local to Tracking Transform

Return type:

Transform

get_local_to_world_transform() Transform

Get Local to World Transform

Return type:

Transform

get_name() str

Get Name

Return type:

str

get_object_classification() ARObjectClassification

Get Object Classification

Return type:

ARObjectClassification

get_tracking_state() ARTrackingState

Get Tracking State

Return type:

ARTrackingState

get_underlying_mesh() MRMeshComponent

Get Underlying Mesh

Return type:

MRMeshComponent

has_spatial_mesh_usage_flag(flag) bool

Has Spatial Mesh Usage Flag

Parameters:

flag (ARSpatialMeshUsageFlags) –

Return type:

bool

is_tracked() bool

Is Tracked

Return type:

bool

property unique_id: Guid

[Read-Only] Unique Id

Type:

(Guid)