unreal.ARTrackedGeometry

class unreal.ARTrackedGeometry(outer=None, name='None')

Bases: unreal.Object

ARTracked Geometry

C++ Source:

  • Module: AugmentedReality

  • File: ARTrackable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • unique_id (Guid): [Read-Write] Unique Id

get_debug_name() → Name

Get Debug Name

Returns

Return type

Name

get_last_update_frame_number() → int32

Get Last Update Frame Number

Returns

Return type

int32

get_last_update_timestamp() → float

Get Last Update Timestamp

Returns

Return type

float

get_local_to_tracking_transform() → Transform

Get Local to Tracking Transform

Returns

Return type

Transform

get_local_to_world_transform() → Transform

Get Local to World Transform

Returns

Return type

Transform

get_name() → str

Get Name

Returns

Return type

str

get_object_classification() → ARObjectClassification

Get Object Classification

Returns

Return type

ARObjectClassification

get_tracking_state() → ARTrackingState

Get Tracking State

Returns

Return type

ARTrackingState

get_underlying_mesh() → MRMeshComponent

Get Underlying Mesh

Returns

Return type

MRMeshComponent

has_spatial_mesh_usage_flag(flag) → bool

Has Spatial Mesh Usage Flag

Parameters

flag (ARSpatialMeshUsageFlags) –

Returns

Return type

bool

is_tracked() → bool

Is Tracked

Returns

Return type

bool

property unique_id

[Read-Only] Unique Id

Type

(Guid)