unreal.ARPoseUpdatePayload
¶
- class unreal.ARPoseUpdatePayload(world_transform: Transform = Ellipsis, joint_transforms: None = [])¶
Bases:
StructBase
ARPose Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
joint_transforms
(Array[Transform]): [Read-Write]world_transform
(Transform): [Read-Write]