unreal.ARPose3D
¶
- class unreal.ARPose3D(skeleton_definition: ARSkeletonDefinition = Ellipsis, joint_transforms: Array[Transform] = [], is_joint_tracked: Array[bool] = [], joint_transform_space: ARJointTransformSpace = Ellipsis)¶
Bases:
StructBase
Represents a human pose tracked in the 3D space
C++ Source:
Module: AugmentedReality
File: ARTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_joint_tracked
(Array[bool]): [Read-Write] Is Joint Tracked: Flags indicating if each joint is trackedjoint_transform_space
(ARJointTransformSpace): [Read-Write] Joint Transform Spacejoint_transforms
(Array[Transform]): [Read-Write] Joint Transforms: The transform of each join in the model spaceskeleton_definition
(ARSkeletonDefinition): [Read-Write] Skeleton Definition: The definition of this skeleton
- property is_joint_tracked: Array[bool]¶
[Read-Only] Is Joint Tracked: Flags indicating if each joint is tracked
- property joint_transform_space: ARJointTransformSpace¶
[Read-Only] Joint Transform Space
- Type:
- property joint_transforms: Array[Transform]¶
[Read-Only] Joint Transforms: The transform of each join in the model space
- property skeleton_definition: ARSkeletonDefinition¶
[Read-Only] Skeleton Definition: The definition of this skeleton
- Type: