unreal.ARPose3D
¶
- class unreal.ARPose3D(skeleton_definition=[0, [], []], joint_transforms=[], is_joint_tracked=[], joint_transform_space=ARJointTransformSpace.MODEL)¶
Bases:
unreal.StructBase
Represents a human pose tracked in the 3D space
C++ Source:
Module: AugmentedReality
File: ARTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_joint_tracked
(Array(bool)): [Read-Write] Flags indicating if each joint is trackedjoint_transform_space
(ARJointTransformSpace): [Read-Write] Joint Transform Spacejoint_transforms
(Array(Transform)): [Read-Write] The transform of each join in the model spaceskeleton_definition
(ARSkeletonDefinition): [Read-Write] The definition of this skeleton
- property joint_transform_space¶
[Read-Only] Joint Transform Space
- Type
- property joint_transforms¶
[Read-Only] The transform of each join in the model space
- property skeleton_definition¶
[Read-Only] The definition of this skeleton
- Type