unreal.ARPose2D
¶
- class unreal.ARPose2D(skeleton_definition: ARSkeletonDefinition = Ellipsis, joint_locations: Array[Vector2D] = [], is_joint_tracked: Array[bool] = [])¶
Bases:
StructBase
Represents a human pose tracked in the 2D space
C++ Source:
Module: AugmentedReality
File: ARTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_joint_tracked
(Array[bool]): [Read-Write] Is Joint Tracked: Flags indicating if each joint is trackedjoint_locations
(Array[Vector2D]): [Read-Write] Joint Locations: The location of each joint in 2D normalized spaceskeleton_definition
(ARSkeletonDefinition): [Read-Write] Skeleton Definition: The definition of this skeleton
- property is_joint_tracked: Array[bool]¶
[Read-Only] Is Joint Tracked: Flags indicating if each joint is tracked
- property joint_locations: Array[Vector2D]¶
[Read-Only] Joint Locations: The location of each joint in 2D normalized space
- property skeleton_definition: ARSkeletonDefinition¶
[Read-Only] Skeleton Definition: The definition of this skeleton
- Type: