unreal.ARPose2D
¶
- class unreal.ARPose2D(skeleton_definition=[0, [], []], joint_locations=[], is_joint_tracked=[])¶
Bases:
unreal.StructBase
Represents a human pose tracked in the 2D space
C++ Source:
Module: AugmentedReality
File: ARTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_joint_tracked
(Array(bool)): [Read-Write] Flags indicating if each joint is trackedjoint_locations
(Array(Vector2D)): [Read-Write] The location of each joint in 2D normalized spaceskeleton_definition
(ARSkeletonDefinition): [Read-Write] The definition of this skeleton
- property joint_locations¶
[Read-Only] The location of each joint in 2D normalized space
- property skeleton_definition¶
[Read-Only] The definition of this skeleton
- Type