unreal.ARPlaneUpdatePayload
¶
- class unreal.ARPlaneUpdatePayload(session_payload=[0, None, None], world_transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]], center=[0.0, 0.0, 0.0], extents=[0.0, 0.0, 0.0], boundary_vertices=[], object_classification=ARObjectClassification.UNKNOWN)¶
Bases:
unreal.StructBase
ARPlane Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
boundary_vertices
(Array(Vector)): [Read-Write] Boundary Verticescenter
(Vector): [Read-Write] Centerextents
(Vector): [Read-Write] Extentsobject_classification
(ARObjectClassification): [Read-Write] Object Classificationsession_payload
(ARSessionPayload): [Read-Write] Session Payloadworld_transform
(Transform): [Read-Write] World Transform
- property object_classification¶
[Read-Only] Object Classification
- Type
- property session_payload¶
[Read-Only] Session Payload
- Type