unreal.ARPlaneUpdatePayload¶
- class unreal.ARPlaneUpdatePayload(session_payload: ARSessionPayload = Ellipsis, world_transform: Transform = Ellipsis, center: Vector = Ellipsis, extents: Vector = Ellipsis, boundary_vertices: Array[Vector] = [], object_classification: ARObjectClassification = Ellipsis)¶
Bases:
StructBaseARPlane Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
boundary_vertices(Array[Vector]): [Read-Write] Boundary Verticescenter(Vector): [Read-Write] Centerextents(Vector): [Read-Write] Extentsobject_classification(ARObjectClassification): [Read-Write] Object Classificationsession_payload(ARSessionPayload): [Read-Write] Session Payloadworld_transform(Transform): [Read-Write] World Transform
- property object_classification: ARObjectClassification¶
[Read-Only] Object Classification
- Type:
- property session_payload: ARSessionPayload¶
[Read-Only] Session Payload
- Type: