unreal.ARObjectUpdatePayload¶
- class unreal.ARObjectUpdatePayload(world_transform: Transform = Ellipsis)¶
Bases:
StructBaseARObject Update Payload
C++ Source:
Module: AugmentedReality
File: ARComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
world_transform(Transform): [Read-Write]