unreal.ARLiveLinkRetargetAsset¶
- class unreal.ARLiveLinkRetargetAsset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
LiveLinkRetargetAssetPlatform agnostic live link retarget asset
C++ Source:
Plugin: ARUtilities
Module: ARUtilities
File: ARLiveLinkRetargetAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
ar_kit_pose_tracking_config(ARKitPoseTrackingConfig): [Read-Write] Configuration when using ARKit pose trackingbone_map(Map[Name, Name]): [Read-Write] Mapping from AR platform bone name to UE4 skeleton bone namesource_type(ARLiveLinkSourceType): [Read-Write]