unreal.ARLiveLinkRetargetAsset¶
- class unreal.ARLiveLinkRetargetAsset(outer=None, name='None')¶
Bases:
unreal.LiveLinkRetargetAssetPlatform agnostic live link retarget asset
C++ Source:
Plugin: ARUtilities
Module: ARUtilities
File: ARLiveLinkRetargetAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
ar_kit_pose_tracking_config(ARKitPoseTrackingConfig): [Read-Write] ARKit Pose Tracking Config: Configuration when using ARKit pose trackingbone_map(Map(Name, Name)): [Read-Write] Bone Map: Mapping from AR platform bone name to UE4 skeleton bone namesource_type(ARLiveLinkSourceType): [Read-Write] Source Type