unreal.ARLifeCycleComponent_InstanceARActorToBeDestroyedDelegate¶
- class unreal.ARLifeCycleComponent_InstanceARActorToBeDestroyedDelegate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseCalled just before the AR actor is destroyed on the server
- Parameters:
actor (ARActor) –
C++ Source:
Module: AugmentedReality
File: ARLifeCycleComponent.h