unreal.ARGeoAnchorUpdatePayload

class unreal.ARGeoAnchorUpdatePayload(session_payload: ARSessionPayload = Ellipsis, world_transform: Transform = Ellipsis, longitude: float = 0.0, latitude: float = 0.0, altitude_meters: float = 0.0, altitude_source: ARAltitudeSource = Ellipsis, anchor_name: str = '')

Bases: StructBase

ARGeo Anchor Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • altitude_meters (float): [Read-Write] Altitude Meters

  • altitude_source (ARAltitudeSource): [Read-Write] Altitude Source

  • anchor_name (str): [Read-Write] Anchor Name

  • latitude (float): [Read-Write] Latitude

  • longitude (float): [Read-Write] Longitude

  • session_payload (ARSessionPayload): [Read-Write] Session Payload

  • world_transform (Transform): [Read-Write] World Transform

property altitude_meters: float

[Read-Only] Altitude Meters

Type:

(float)

property altitude_source: ARAltitudeSource

[Read-Only] Altitude Source

Type:

(ARAltitudeSource)

property anchor_name: str

[Read-Only] Anchor Name

Type:

(str)

property latitude: float

[Read-Only] Latitude

Type:

(float)

property longitude: float

[Read-Only] Longitude

Type:

(float)

property session_payload: ARSessionPayload

[Read-Only] Session Payload

Type:

(ARSessionPayload)

property world_transform: Transform

[Read-Write] World Transform

Type:

(Transform)