unreal.ARFaceUpdatePayload

class unreal.ARFaceUpdatePayload(session_payload: ARSessionPayload = Ellipsis, left_eye_position: Vector = Ellipsis, right_eye_position: Vector = Ellipsis, look_at_target: Vector = Ellipsis)

Bases: StructBase

ARFace Update Payload

C++ Source:

  • Module: AugmentedReality

  • File: ARComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • left_eye_position (Vector): [Read-Write] Left Eye Position

  • look_at_target (Vector): [Read-Write] Look at Target

  • right_eye_position (Vector): [Read-Write] Right Eye Position

  • session_payload (ARSessionPayload): [Read-Write] Session Payload

property left_eye_position: Vector

[Read-Write] Left Eye Position

Type:

(Vector)

property look_at_target: Vector

[Read-Write] Look at Target

Type:

(Vector)

property right_eye_position: Vector

[Read-Write] Right Eye Position

Type:

(Vector)

property session_payload: ARSessionPayload

[Read-Only] Session Payload

Type:

(ARSessionPayload)